Project CyberParks is releasing a book of ideas on the use of ICT to contribute to spatial practices
Os Projetos C3Places & CyberParks estão presentes na Noite Europeia dos Investigadores | 28 de Setembro
The third international meeting of the C3Places Project | Ljubljana | 17 - 19 September 2018
The third international meeting of C3Places took place in Ljubljana / Slovenia from 17 to 19 September and was organised by the Project partner UIRS (www.uirs.si). Besides the discussion on the progress made, two major topics dominated the agenda: The first one was the issue with the Italian partners, which after more than one year since the Project begin still do not have a valid contract ensuring the financing by the Italian National Funding Agency. Having all partners able to properly work central is issue in a Project, which based on cooperation and exchange of specific expertise, the tasks cannot be covered in the same dimension by other partners. The present situation is also limiting the generation of data, since the case study planned for Milano could not be implemented yet. The lack of planned outcomes and the too many constraints are major issues the Project has to handle, then a sustainable solution for this fully disappointing situation is very unpredictable.
The second major issue of the meeting was the development of a Business and Exploitation Plan – a central element required by H2020 / JPI UrbanEurope Programmes. In a session coordinated by Dr Monika Mačiulienė of the Lab for Social Technologies, Mykolas Romeris University (www.mruni.eu/en) (Vilnius / Lithuania) a first draft has been elaborated. A Business Plan is a very delicate issue for a project dedicated to the development of a common good - as the case of urban public spaces. This first draft is being internally further discussed, its delivery is planned for October 2019.
The next project meeting is scheduled for 21 to 23 May 2019 in Milano/Italy.
C3PLACES aims at developing strategies and tools to increase the quality of public open spaces through Information and Communication Technologies (ICT) by influencing positively co-creation and social cohesion effects